Oh... does it? I can not test on the device myself, but it seems other people can run it. Maybe it is an OS version incompatibility? May I ask what's your OS version?
Ah, you used the submitted version. Yes, I know that version was only working on Linux simulator. I shared another version via github for people to play on device. Now that the judging is over, I re-uploaded a version that works on the device. Sorry for the inconvenience.
Maybe my build can run only on Linux? Are you on Windows or Mac? Tonight, I'll try to reproduce from a Windows and a Mac, and see if I can provide builds for those as well. Sorry for the inconvenience.
I have reproduced the problem, and I realize not that I was a bit naive in thinking a single export would work on all platforms. Sadly, I haven't been able to successfully compile for Windows yet. For the time being my game is only playable on the Linux Simulator :-/
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it crashes on playdate
Oh... does it? I can not test on the device myself, but it seems other people can run it. Maybe it is an OS version incompatibility? May I ask what's your OS version?
sure OS 2.11
In menu the game has no "thumbnail" or screen just plain text game jam 4 and when viewing error after crash it is:
Coudlnt find pdz file main.pdz
hope it helps
Ah, you used the submitted version. Yes, I know that version was only working on Linux simulator. I shared another version via github for people to play on device. Now that the judging is over, I re-uploaded a version that works on the device. Sorry for the inconvenience.
Tried to load in simulator got:
Load failed, error: (null)
Update error: no such function 'update'
Oh shoot :-/
Maybe my build can run only on Linux? Are you on Windows or Mac? Tonight, I'll try to reproduce from a Windows and a Mac, and see if I can provide builds for those as well. Sorry for the inconvenience.
No worries, on Windows.
Just tested on Mac and got similar error.
Couldn't find pdz file main.pdz
I have reproduced the problem, and I realize not that I was a bit naive in thinking a single export would work on all platforms. Sadly, I haven't been able to successfully compile for Windows yet. For the time being my game is only playable on the Linux Simulator :-/