A submission for the Godot Wild Jam 45. Concept, art, and code were made in 2 days by 3 neophytes. 

After death, people arrive on an underground train that triages them to hell or paradise. You, have to make sure each wagon goes to the right destination. For that, you can toggle the intersections, and use a detonator to "split" the train into multiple parts.

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Nice game! Good idea and good implementation. Just a bit of music and some more levels and it'll good to go!